Fixed some glitches in the transport AI caused by incorrect retrieval of armies from outside the theatre Fixed a bug with port-less areas sometimes not correctly being recognized as fronts Fixed a simple but serious bug causing constant front reorganization Improved 'borrowing' of units for attacks between agents, including those of puppet states
Safer movement along the front for sub-theatre level automated HQs Fixed a bug with units immediately moving out of newly taken provinces for automated lower-level HQs Fixed a bug where the AI would cancel the attacks of manually controlled units
Less worried about the national fuel deficit when requesting mechanized or armored units in peace time This patch has an endless amount of changes, touching every part of this game and making it balanced as possible. The third installment in the critically acclaimed Hearts of Iron series, this game focuses on satisfying veteran players through a multitude of brand new features and systems.